

In Instant Action, the playable area of the map is identical to the one used in Supremacy. The other will hover above the center hill, in close proximity to Command Post E.

E is situated in the basin passageway outpost.ĭuring the boarding phase, one boarding craft will descend onto the sandy dunes, next to the Juggernaut's head.C is located atop the center hill, within its respective outpost.A can be found in the outpost to the left of the acid spills.The Galactic Republic's main spawn is positioned by the gunships in the acid spills, whilst the Separatists spawn in the boulder field on the opposite side of the map. The playable area consists of the entire map, as it was built specifically for this mode. In Supremacy, Pipeline Junction West is used to its full potential. Below it, a small network of Geonosian caverns create viable flanking opportunities for soldiers brave enough to enter. Accompanied by the usual decor of crates and blaster turrets, this rocky hill holds key strategic value and serves as the de-facto high ground of the map. In the center of the map lies an outpost that stands taller than the rest. Additionally, numerous gaping geysers surround this area that obscure vision with their boiling-hot steam. To the left of the field is yet another outpost, this time slightly elevated and reinforced by forward command centers, crates, blaster turrets and a downed AT-TE. Journeying forward and to the right, another similarly constructed outpost is positioned in the middle of a small basin passageway. On the opposite side of the map, a small field of rocky boulders is accompanied by the debris of destroyed Separatist vehicles and equipment. This base is supported by a command center and blaster turrets, as well as an elevated hill situated behind it. To the right, another outpost is positioned at the back of a downed A6 Juggernaut that now resides in a sandy dune. Ahead left lies a small outpost filled with various crates, boxes and a canopy - alongside a natural rampart that leads to the top of the walls overlooking it. In the immediate vicinity lies a defunct forward command center, flanked by landed LAAT Gunships and pipe networks. Beginning in the acid spills on one side of the map, multiple paths are available to players. It is circular in nature, as most of the map takes place in a basin-like canyon, and is lined with walls and terraces of Geonosian rock. Unlike the previous maps that came before it, Pipeline Junction West was created specifically with Capital Supremacy in mind. Set on the planet Geonosis, Pipeline Junction West is modelled after just that, a pipeline junction.
